AI Insights · Timothy · October 2021
Top 5 2D Cartoon Games in South America Q3 2021
Discover the performance of the top 5 2D cartoon games on a unified platform in South America during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 2D cartoon games in South America showed diverse trends in terms of downloads, revenue, and active users. Here's an overview of their performance based on data from Sensor Tower.
Among Us! from InnerSloth LLC saw a notable fluctuation in its weekly downloads, peaking at approximately 529K in mid-September. The game maintained a consistent weekly revenue, averaging around $2.5K to $3.3K, with a slight dip to $2.5K by the end of September. Active users showed a declining trend, dropping from 1.7M in late June to about 1.1M by the end of the quarter.
SortPuz - Water Puzzles Games by Matchstick Castle Technology Co.,Ltd. experienced steady weekly downloads, ranging from 348K to 457K. The game's revenue fluctuated, reaching a high of $158 in mid-July and ending the quarter at $145. Active users showed a strong upward trend, growing from 566K in late June to approximately 1.4M by the end of September.
My Talking Tom Friends from Outfit7 Limited had a stable download rate, with a peak of 463K in mid-July. Weekly revenue varied, peaking at $2.0K in late August and maintaining around $1.4K to $2.0K towards the end of the quarter. Active users saw a gradual decline from about 6.3M in late June to 5.2M by the end of September.
Pou by Zakeh Limited maintained consistent weekly downloads, peaking at 419K in early July. Revenue remained relatively stable, averaging between $1.6K and $2.5K throughout the quarter. Active users exhibited a positive trend, growing from 14.4M in late June to approximately 17M by the end of September.
My Talking Tom 2 from Outfit7 Limited showed a consistent download rate, peaking at 424K in early August. Weekly revenue varied, peaking at $3.7K at the end of June and ending the quarter around $2.0K. Active users displayed a slight decline, dropping from 4.8M in late June to about 4.3M by the end of September.
For more detailed insights and data on mobile app performance, visit Sensor Tower.